//
//  UIView+Frame.m
//  XTXOneToOne
//
//  Created by Canny on 2018/10/29.
//  Copyright © 2018年 WK. All rights reserved.
//

#import "UIView+Frame.h"

@implementation UIView (Frame)
- (void)setX:(CGFloat)x
{
    CGRect frame = self.frame;
    frame.origin.x = x;
    self.frame = frame;
}

- (CGFloat)x
{
    return self.frame.origin.x;
}

- (void)setY:(CGFloat)y
{
    CGRect frame = self.frame;
    frame.origin.y = y;
    self.frame = frame;
}

- (CGFloat)y
{
    return self.frame.origin.y;
}

- (void)setCenterX:(CGFloat)centerX
{
    CGPoint center = self.center;
    center.x = centerX;
    self.center = center;
}

- (CGFloat)centerX
{
    return self.center.x;
}

- (void)setCenterY:(CGFloat)centerY
{
    CGPoint center = self.center;
    center.y = centerY;
    self.center = center;
}

- (CGFloat)centerY
{
    return self.center.y;
}

- (void)setWidth:(CGFloat)width
{
    CGRect frame = self.frame;
    frame.size.width = width;
    self.frame = frame;
}

- (CGFloat)width
{
    return self.frame.size.width;
}

- (void)setHeight:(CGFloat)height
{
    CGRect frame = self.frame;
    frame.size.height = height;
    self.frame = frame;
}

- (CGFloat)height
{
    return self.frame.size.height;
}

- (void)setSize:(CGSize)size
{
    //    self.width = size.width;
    //    self.height = size.height;
    CGRect frame = self.frame;
    frame.size = size;
    self.frame = frame;
}

- (CGSize)size
{
    return self.frame.size;
}

/** 获取最大x */
- (CGFloat)maxX{
    return self.x + self.width;
}
/** 获取最小x */
- (CGFloat)minX{
    return self.x;
}

/** 获取最大y */
- (CGFloat)maxY{
    return self.y + self.height;
}
/** 获取最小y */
- (CGFloat)minY{
    return self.y;
}

/** 设置最小x,相当于设置x */
- (void)setMinX:(CGFloat)minX{
    self.x = minX;
}

/** 设置最大x */
- (void)setMaxX:(CGFloat)maxX{
    self.x = maxX - self.width;
}

/** 设置最小y,相当于设置y */
- (void)setMinY:(CGFloat)minY{
    self.y = minY;
}

/** 设置最大y */
- (void)setMaxY:(CGFloat)maxY{
    self.y = maxY - self.height;
}

@end
